Out of all of the ideas you’ll see in the Idea Book, this is the oldest idea I came up with for Animal Crossing. Even before City Folk, I was coming up with game ideas for Animal Crossing, and one of them is adding more exhibits to the Museum. In games past, all we could donate to the Museum were art, fossils, insects, and fish. It sounded like a unique feature in the GameCube Version, but in Wild World, other than introducing the Café and Observatory, all they did was adding more items to donate in each wing. And we still were stuck with only donating these four items. This chapter is all about the ideas that will alter a tradition that stayed in Animal Crossing for the entire Main Series.
As I suggest, we should have fossils, paintings, insects, and fish to be donated to the Museum in the next game, as well as statues to go with paintings and seafood to go with fish. But I also suggest coming up with four new exhibits. Granted, the custom exhibits was a good idea in New Leaf, but I still want more of a variety for item donation.
The four new exhibits to come up with for the Museum are gyroids, plants, minerals, and shells. Some might be small exhibits, but some might be larger exhibits.
At the beginning, before the Observatory is built, the Museum has only the main floor and the basement. The main floor is on life science, as the basement is on earth science, as well as art. Another thing to mention is that the basement is where the gift shop is, while the main floor is just a lobby.
Even though I don’t have character ideas that much, I would like to introduce my only Animal Crossing character idea. This new owl is Crystal, the manager of the Museum Shop, and Blathers’ girlfriend (Celeste is his sister BTW, it was a fact since her introduction in Wild World).
Now back to the locations. On the first floor, the fish exhibition is in the back, towards the right, as the insect exhibition is also in the back, but only to the left. The botanical exhibition is in the front, towards the left, as the shell exhibition is in the front, towards the right. In the basement, the art exhibition is below the shell exhibition, gyroids are below fish, fossils are below insects, and minerals are below plants.
I honestly don’t see a purpose, and they have made fossil hunting annoying. I hate it that I find gyroids instead of fossils, and they are being all to common. Since they are mostly useless, I suggest that either they find a good use for them, or they get rid of them completely. As a person who opposes seeing items being removed, I wouldn’t even support getting rid of them, so a gyroid exhibition would be better. Plus, it would increase demand in these low-demand noise-making statues.
When you’re browsing the gyroid exhibition, the exhibits don’t display lone gyroids, but entire gyroid families. After reading their labels, they will be turned on for ten seconds to play their tunes. After that, they turn off. In order for that to work, all gyroids from one family should appear in this exhibit.
As more and more resources are being added, it’s hard to see all of them at once, and there’s nowhere to display them. It’s time to add a botanical exhibit. By doing this, it can add more exhibits, and increase demand for both hybridization and fruit collecting.
The botanical exhibition is divided into three rooms – fruit trees, biome exhibition, and hybrid garden. The fruit trees include all 16 fruits (apples, orange, pears, peaches, cherries, grapes, strawberries, lemons, limes, mangos, lychees, durians, persimmons, coconuts, bananas, and pineapples. In Chapter 7, I went over biomes and the different plants grown there. There are four fruitless trees, four other trees (like the saguaro cactus and bamboo), and four shrubs per biome. In the biome exhibition, you can see four exhibits, displaying plants in each biome. The last exhibit has all 48 hybrid flowers.
Before New Leaf came out, I came up with an idea where you can break rocks with a jackhammer to extract the ore. The ore is something you can donate to the Museum for display. It turns out this is a new feature that came out in New Leaf, but it was only for selling and furniture modification.
I say that the ore extracting feature might need a little updating. This time, there should be three breakable rocks rather than one. Either you see a piece of ore for the Re-Tail, or you see some unidentified ore. Blathers would be more interested into the unidentified ore. He can inspect it, and it can be revealed as something you can donate to the Museum. It’s just like donating fossils, but only for a different exhibit.
There are 50 different pieces of ore to donate to the Museum. They can be displayed in the Museum. But watch out. Some of these aren’t even valuable minerals. They can be volcanic rocks or sedimentary rocks, the rocks without gem-quality minerals. Even still, Blathers would accept them as they are required to complete the Museum.
This one would have to be the easiest ones to donate. All you do is pick up seashells, donate them to the Museum, and you can see them on display. Unlike the rest of the Museum, there’s only one room in this exhibition, which is enough to display all 24 shells.
After building the Observatory PWP, the Observatory will return. You can access it by going to the second floor. Like in Wild World, you can draw constellations. Not like in Wild World, there are exhibits that can teach you about astronomy. At the start, if you didn’t make too much progress, the astronomical exhibits will remain empty. As you continue donating more items, Celeste would add more information to each exhibit.
After 25% completion, you can learn more about the stars, galaxies, and the universe. Stuff you can see there are on the life cycle of a star, the Hertzsprung–Russell diagram (which is a relationship of stars based on luminosity and temperature), the layers of the Sun, and the universal scale.
After 50% completion, the exhibit on the Solar System is open. You can learn more about the planets, including Pluto (which is no longer classified as a planet). You can also see the interesting facts about each planet.
After 75% completion, the exhibit on the Earth’s relationship to the Sun and Moon is open. You can learn about the moon phases, the apsis of the Moon and the Earth, and how the Earth has seasons and time of the day.
After 100% completion, the Observatory has one more exhibit – the space exploration exhibit. You can learn about many types of space exploration and how we advanced in space technology.
Despite having gameplay mechanics appeal to tradition, not all things in Traditional Mode are traditional, even in Tier Three. Whatever applies to Sandbox Mode in this chapter applies to all three tiers of Traditional Mode, including the Observatory’s new exhibits.